Paris Air Show: b<>com and Human Design Group imagine the cockpit of the future
b<>com and Human Design Group presented a virtual reality simulator at the International Paris Air Show. Focused on user experience, it employs cognitive technologies to analyze and accurately anticipate human behaviors. The goal is to design the interfaces of the future.
Paris Air Show: b<>com and Human Design Group imagine the cockpit of the future
A new spatial audio demo at Made By DV Group Event
Fresh off the success of "Made by Unity", organized by Rennes Métropole and Clair-Obscur in 2018, a new meeting is scheduled at Technicolor for February 5. This year, it’s DVGroup's turn to shine!
A new spatial audio demo at Made By DV Group Event
Green Hill Studio: Initial Results Are In
Last June, b<>com announced the birth of its very first spin-off: Green Hill Studio. Created by Thomas Boggini, a former Lab Manager at b<>com, the start-up began developing collaborative virtual reality experiences. Thomas looks back at the past few months and their first steps, challenges, and opportunities.
Green Hill Studio: Initial Results Are In
Back from AWE 2018!
Munich, the European core of Industry 4.0, hosted the 10th edition of the Augmented World Expo (AWE) in late October, as well as the 17th edition of the ISMAR international conference devoted to augmented and mixed reality technologies. Jérôme Royan, Principal Architect at b<>com was on site. He shares his impressions with us.
Back from AWE 2018!
Webinar and demos: b<>com took part in the Trans Musicales festival in Rennes!
As part of the 40th edition of the Trans Musicales festival in Rennes, b<>com collaborated with Actuonda to participate in the Rencontres & Débats program at the #LIVEINLAB, Friday, December 7 in Rennes.
Webinar and demos: b<>com took part in the Trans Musicales festival in Rennes!
b<>com and Human Design Group imagine the future of user experience together
To better anticipate issues related to human factors in industrial technologies and engineering, Human Design Group (HDG) is joining b<>com. A fruitful collaboration whose first concrete results was previewed at MONDIAL.TECH.
b<>com and Human Design Group imagine the future of user experience together
Green Hill Studio: the first b<>com spin-off
b<>com announces the launch of Green Hill Studio, a company that develops virtual reality experiences, and the first spin-off from a b<>com R&D project.
Green Hill Studio: the first b<>com spin-off
NAB Show 2018: HDR, Everything-over-IP, and Artificial Intelligence
For the third year in a row, b<>com's teams were at the NAB Show in Las Vegas last week. The leading gathering of broadcasters, producers, manufacturers, and designers in the audiovisual sector attracted over 100,000 visitors this year.
NAB Show 2018: HDR, Everything-over-IP, and Artificial Intelligence
The immersive revolution lands at NAB 2018!
For the third year in a row, b<>com's teams will be at the NAB Show in Las Vegas from April 9 to 12. At Futures Park, out of the four demos being offered, the "advanced media coding" team will present a complete production system for creating immersive content. Nicolas Epain, R&D Audio engineer at b<>com, tells us about the technology that will be exhibited, which enables professionals to produce high-quality, affordable immersive audio content.
The immersive revolution lands at NAB 2018!
Made by Unity makes a stop at b<>com!
This week, b<>com, in partnership with Technicolor, had the honor of hosting the Made by Unity event organized by Rennes Métropole and Clair Obscur.
Made by Unity makes a stop at b<>com!
Infographic: 5 keys for a successful Virtual Reality experience
With the ocean discovery park Oceanopolis, b<>com conducted a series of full-scale tests from July 3 to 13, 2017 to prepare for an...
Infographic: 5 keys for a successful Virtual Reality experience
Emmanuel Macron meets with b<>com’s teams!
Invited by the French Ministry of Ecology, b<>com presented its virtual reality platform, The Virtual Arctic Expedition, at the French Corner of COP23 from November 6 to 17.
Emmanuel Macron meets with b<>com’s teams!
The Virtual Arctic Expedition invited to COP 23
The virtual reality platform developed in partnership with Océanopolis is presented until November 17 in Bonn, at the United Nations Conference on Climate Change. Within the France Pavillon and on the sidelines of the negotiations, it showcases initiatives aimed at fighting climate instability.
The Virtual Arctic Expedition invited to COP 23
Aspic Technologies and b<>com join up to improve Virtual Reality through sound
To accelerate its growth, the start-up Aspic Technologies joined b<>com on September. Together, b<>com and Aspic Technologies will innovate in advanced audio technologies to meet the future needs of Virtual Reality.
Aspic Technologies and b<>com join up to improve Virtual Reality through sound
Aspic Technologies and b<>com join up to improve Virtual Reality through sound
{Rennes, Tourcoing, October 18th 2017} To accelerate its growth, the start-up Aspic Technologies joined the b<>com Institute of Research and Technology on September 28th. Together, they will innovate in advanced audio technologies to meet the future needs of Virtual Reality.
Aspic Technologies and b<>com join up to improve Virtual Reality through sound
b<>com goes immersive at the Amsterdam IBC
From September 15 to 19, for the second year in a row, b<>com is presenting its innovations at the Amsterdam IBC, Europe's world's leading Media, Entertainment and Technology tradeshow.
b<>com goes immersive at the Amsterdam IBC
Whitepaper : Audio, the other dimension of virtual reality
Please fill out the following form to receive the whitepaper by e-mail.
Whitepaper : Audio, the other dimension of virtual reality
Virtual reality: Five key principles to avoid motion sickness
Research on virtual reality has had the teams of the Human Factors Technologies Lab working for years, particularly on the phenomenon of motion sickness. Guillaume Jégou, Head of the Lab, tells us more about their work on this issue.
Virtual reality: Five key principles to avoid motion sickness
A virtual Dive in Oceanopolis
From July 3 to 13, 2017, b<>com invited the visitors of Océanopolis Brest to test out a new experience, "The Virtual Arctic Expedition." Equipped with virtual reality headsets and headphones, the volunteers, in groups of four, are submerged 20m deep, in a hyperrealistic, virtual marine environment.
A virtual Dive in Oceanopolis
IBC 2017: back to the the Future... Zone
From September 14 to 19, b<>com team is returning to the Future Zone at the Amsterdam IBC under the slogan ”Tech that makes yours better”.
IBC 2017: back to the the Future... Zone
NAB show 2017: a year for a high dynamic range of emotions
The NAB Show closed its doors last week, and this 2017 edition was marked by record attendance: This year, the leading conference for broadcasters, producers and manufacturers in the audiovisual industry topped 103,000 visitors and 1800 exhibitors.
NAB show 2017: a year for a high dynamic range of emotions
The Future of experience starts at Futures Park
{France, March 27th 2017} For the first time, the French innovation center b<>com has been selected to exhibit at NAB show’s Futures Park (booth N2035FP). It will present five cutting edge technologies, all focusing on achievements of our Hypermedia research department - one of b<>com’s strongest fields of expertise: ultra-high definition images, 3D sound, smart content, and virtual and augmented reality. Among the hot topics showcased will be SDR to HDR conversion and new immersive content and experiences.
The Future of experience starts at Futures Park
SXSW 2017 : The “E Factor”
South by Southwest Interactive and Film ended in Austin on Thursday. A record crowd came out, with many widely seen moments like always, such as appearances by astronaut Buzz Aldrin (his "We explore or we expire " was the theme of the week) and Vice President Joe Biden. But besides the stars, the event is the place where creators and innovators from all over the world meet to discuss trends for 10 days. This 2017 edition will be defined by the "E factor": E for Experience, Experimentation, Engagement and Empowerment.
SXSW 2017 : The “E Factor”
b<>com is teleporting into Laval!
From March 22 to 26, b<>com and its partner Orange will be present at the Laval Virtual conference, an important event in the fields of new technology and practices for all things virtual.
b<>com is teleporting into Laval!
SXSW, First Impressions: VR and more...
South by Southwest, considered the world's largest gathering devoted to innovation and creation, began last Friday in Austin, Texas and will last all week long. An essential benchmark for taking the pulse of the markets and emerging practices, the first days of the 2017 edition were dominated by debates about artificial intelligence and new experiences.
SXSW, First Impressions: VR and more...
Virtual Reality and Video Gaming: A marriage celebrated at the Game Developers Conference in San Francisco
Like every year, the Game Developers Conference (GDC) brought together over 30,000 developers from the video game industry from February 27 to March 3 in San Francisco. The teams from b<>com's Immersive Interactions lab were there. Overview!
Virtual Reality and Video Gaming: A marriage celebrated at the Game Developers Conference in San Francisco
SATIS 2016: Virtual Reality in the spotlight
From November 15 through 17, the Salon des Technologies de l’Image et du Son (SATIS) brought together French-speaking experts from the audiovisual technology industry. Nearly 12,000 professionals from the television, radio, web, movie, and events industries were present to discuss the sector's new technological solutions. b<>com's experts were there; here are the trends they spotted from this edition.
SATIS 2016: Virtual Reality in the spotlight
b<>com's people: Interview with Nicole Le Minous
This new column will interview b<>com's people eager to share their experience at the IRT. For this first edition, we met with Nicole Le Minous, a Project Manager at Orange who's on hand 3 to 4 days a week at b<>com.
b<>com's people: Interview with Nicole Le Minous
IBC 2016: A year of sharp transformations
IBC (the International Broadcasting Convention) came to a close last Tuesday, and b<>com is back with the news. The 2016 edition confirmed the event's essential status, with nearly 56,000 participants and visitors, and over 1800 exhibitors, the gathering of broadcasting professionals in Amsterdam went quite well.
IBC 2016: A year of sharp transformations
b<>com's 3D data visualization technology tested and unveiled by IDATE
On June 14, IDATE held its annual debate on the future of digital trends: Digiworld Future. This was an opportunity to reveal the visualization tool that b<>com has developed to browse its partner's data.
b<>com's 3D data visualization technology tested and unveiled by IDATE
b<>com audio solutions presented at the Paris 2016 AES
From June 4 to 7, the AES (Audio Engineering Society) convention, the most important European event for professional audio, was held in Paris. b<>com was there to exhibit its sound spatialization technologies at the Merging Technologies stand. This Swiss company specializes in manufacturing digital audio interfaces in hardware and software form.
b<>com audio solutions presented at the Paris 2016 AES
The latest trends from NAB, explained by the experts at b<>com
Live from the 2016 edition of the NAB Show, the b<>com team shares the latest trends from the event. On the agenda: 4K, VR, drones, and more...
The latest trends from NAB, explained by the experts at b<>com
Virtual Reality: Fashion Statement or Technological Skill?
According to the firm Digi Capital, the virtual reality market is expected to reach €30 billion by 2020. At a moment when more and more headsets are coming on the market, we put questions to Ludovic Noblet, Director of Hypermedia at b<>com, about the technology that's shaking up a number of industries.
Virtual Reality: Fashion Statement or Technological Skill?
2nd place for the IRT b<>com at the 3DUI Contest
The IEEE 3D User Interface and IEEE Virtual Reality conference was held in Greenville from March 19 to 23, with nearly 500 international researchers attending. At this event, b<>com took part in the 3DUI Contest, which each year sees the world's top research laboratories (University of Rio Grande do Sul, EPFL, University of São Paulo, Virgina Tech, etc.) compete in a 3D interaction challenge.
2nd place for the IRT b<>com at the 3DUI Contest
Game Developers Conference 2016: The Year of Virtual Reality
The Game Developers Conference brought more than 30,000 video game developers to San Francisco this year. With a growing market of over $90 billion last year, the video game industry is rapidly evolving. The virtual reality trend that began last year has clearly kicked into high gear! Jérôme Royan, immersive interactions expert at b<>com, was our reporter on the scene.
Game Developers Conference 2016: The Year of Virtual Reality
MWC 2016: Our Experts' Report
Back to the Mobile World Congress 2016, b<>com’s experts share trends of this edition : mobile payment, internet of things, virtual reality, 5G…
MWC 2016: Our Experts' Report
Live from MWC 2016: the latest trends and technos
Among massive announcements by market leaders, media stunts and the profusion of solutions showcased in Barcelona, you might get lost. Our experts present at MWC share some insights of the technogical progress and latest market developments. Highlights in pictures.
Live from MWC 2016: the latest trends and technos
CES 2016 as seen by b<>com's experts
From January 6 through 9, the most important high-tech event of the year was held in Las Vegas. 223,000m2 of exhibits, 3600 exhibitors, and over 170,000 visitors. Three of our experts, Nicolas Dallery, Philippe Lemonnier, and Ludovic Noblet was on-site. After the reporting of live photos that showed the increasing presence of connected objects, it's their turn to share with us the major trends of the 2016 edition as seen through the eyes of b<>com.
CES 2016 as seen by b<>com's experts
Immersive Construction
b<>com's Immersive Interactions laboratory took part in the first edition of BIM World at the CNIT in La Défense, Paris on March 25 and 26, 2015...
Immersive Construction
French Tech Tour Asia:Promising Encounters
18 months after its first visit for monitoring and benchmarking purposes, and less than a month after a presentation at the Smart Radio Symposium in South Korea, b<>com was back in Japan and South Korea in early December.
French Tech Tour Asia:Promising Encounters
Laying out spaces with virtual and augmented reality
At the second National IRT Forum that took place on October 21, 2014 in Nantes, France, b<>com gave four demonstrations, illustrating its three field of activity: Networks & security, hypermedia, and e-health.
Laying out spaces with virtual and augmented reality
Dive into mixed reality in our labs
Jérôme Royan, Manager of the Immersive Interactions laboratory, outlines the markets and stakes targeted by research in natural interaction and immersive vizualisation.
Dive into mixed reality in our labs