Advanced Media Content

Most of tomorrow’s media formats tend to increase the sense of immersion into the content. Transforming the end-user/consumer’s experience by putting them into the middle of the action or information is the challenge, especially whenever narrative aspects are key.

Labo bcom - nouveaux contenus médias
© Fred Pieau
It’s being seen in all forms of media: Television, movies, games, advertising, training, collaborative work, monitoring, industrial signage, the Web, etc.

The Advanced Media Content lab is building tools that enable the creation, storage, transportation, and sharing both for and by as many people as possible. It delivers expertise and technologies related to innovative dimensions of images (resolution, depth, color, light, etc.), sound (spatialized), and new rendering devices (screen, projection, AR/VR head-mounted displays with 3 or 6 degrees of freedom, etc.). It develops tools and solutions aimed at enabling the adoption of these future formats by industry professionals, and ultimately by end consumers. Holography and compression systems are key areas of expertise for the laboratory.

Jean-Yves Aubié - bcom
© Fred Pieau

Jean-Yves Aubié

Advanced Media Content lab Manager

The challenges raised by new video and audio formats? Bringing even MORE realism and immersion to the experience, while still remaining easy to use and handle.
products & services
Adaptative HDR Converter - teaser produit - b<>com b<>com Sublima

Perform real-time HDR conversions without compromise on the artistic intent

Spatial audio family - spectateurs avec casque - bcom Spatial Audio family

A family of audio plug-ins for more immersion

expertise
holo-couv
holography

Holography is the ultimate 3D display technology, providing the most natural, comfortable and immersive visualization experience without causing eye strain.

scientific publications

09.18.2024

Fast view-specific generation of high-definition holograms with enhanced quality

Holography is often considered as the most promising immersive technology because it provides all the depth cues of the human visual system. Some limitations still need to be overcome such as the huge computational load of high-definition holograms and the noise introduced in the reconstructed scene during the quantization process. In this paper, we propose what we believe is a novel view…

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07.26.2024

Fast view-specific generation of high-definition holograms with enhanced quality

Holography is often considered as the most promising immersive technology because it provides all the depth cues of the human visual system. Some limitations still need to be overcome such as the huge computational load of high-definition holograms and the noise introduced in the reconstructed scene during the quantization process. In this paper, we propose what we believe is a novel view…

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07.24.2024

Fast and flexible GPU implementation of the view-dependent error diffusion algorithm

During the quantization of the hologram values part of the information is lost, which introduces quantization noise in the reconstruction. To enhance the hologram quality, we developed in a previous work a view-dependent error diffusion algorithm which rejects the quantization noise in specific views. However, this algorithm is slow which prevents its use in real-time applications. In this paper,…

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07.24.2024

A comparative review of optical flow estimation methods for computer-generated holograms

Accurately estimating 3D optical flow in computer-generated holography poses a challenge due to the scrambling of 3D scene information during hologram acquisition. Therefore, to estimate the scene motion between consecutive frames, the scene geometry should be recovered first. Recent studies have demonstrated that a 3D RGB-D representation can be extracted from an input hologram with relatively…

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  • 2019

    Product of the Year at the NAB Show in Las Vegas

  • 2017

    Technology Innovation Award at the NAB Show in Las Vegas