A graduate of the Rennes INSA, Thomas Boggini began his career at the TECFA laboratory of the University of Geneva’s Faculty of Psychology. There, he conducted a serious game intended for the loved ones of head injury victims. Later, he created a multiplatform 3D patient record on behalf of the University Hospitals of Geneva, intended for young children who require permanent treatment. Once back in France, Thomas joined the Hybrid laboratory of IRISA, where he worked to develop a “mixed reality” collaborative interaction framework.
- At b<>com
Thomas joined b<>com in May 2015 as a 3D developer in the Immersive Interactions laboratory. Since November 2016, when he was named head of the Immersive Interactions laboratory, Thomas has overseen the laboratory’s projects and its progress. His current developmental work is focused on interactions in immersive situations and on user experience.