08.12.2020
Ethique et intelligence artificielle : quels systèmes de transports en 2030 ?
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Smart assistants, self-driving cars, cognitive interfaces, automated decision support...
To enable true human-machine cooperation, the Human Factors Technologies lab analyzes and anticipates human behaviors in order to design smart environments that are effective, intuitive, and customized. By the same logic, it creates solutions founded on its expertise in psychophysiology, cognitive sciences, and interaction design. Using the best simulation and analysis methods, it develops user-centered interaction technologies and objective behavioral measurement tools to usher in the digital transformation of the industrial world and help create a new experience for its customers.
At the intersection of Cognitive Science and Human Factors, we define innovations that ensure people are both the driver and end purpose of technological research.
08.12.2020
Ethique et intelligence artificielle : quels systèmes de transports en 2030 ?
[...]
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08.12.2020
Marketing et IA : quelle acceptation de l’IA par « l’intelligence émotionnelle » ?
[...]
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12.09.2019
Quality of Experience Tests of an Object-based Radio Reproduction App on a Mobile Device
Object-based audio provides many new features for the end-user. The quality of end user experience covers several different dimensions. Here, the relevant dimensions are identified and specific questions to cover these dimensions are developed. The first test of the radio app took place at JOSEPHS, a venue designed for testing new products and services located in Nuremberg, Germany. The second…
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10.25.2021
With or without you? Interaction and immersion in a virtual reality experience
This collaborative research between a team of digital technology developers and academic researchers investigates how social interaction affects visitors' experience during a virtual reality (VR) underwater seascape exploration. Prior research in immersive VR focused more on individual perceptions of immersion, interactive features and enjoyment. Analysis of focus-group discussions revealed three…
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